Gaming

Make your games accessibility easier and inclusive.

Alan Zucconi

Video Games

Accessibility in Videogames

This article will focus on how to design accessible videogames for players living with a disability.

EA Accessibility

Resources

EA’s Accessibility Resources

Over a billion people in the world have a disability. EA’s Accessibility Team aims to lessen the gap between capability and disability by breaking down barriers that prevent play.

UX Collective

Article

Accessibility for the d/Deaf and Hard of Hearing community in video games

Getting the industry to listen.

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Article

Advocating for Accessibility in Video Games

What is the fundamental alteration and how can this language promote accessibility?

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Gaming

Accessible Games

Games for absolutely everyone.

Nexus A11y

Article

Accessibility Impressions: Playstation 5 vs. Xbox Series X/S

This review will walk readers through my decision-making, purchasing, and setup process. Please note that this review will primarily focus on the perspective of disabled gamers. For me, I ended up purchasing both consoles.

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Gaming

The Last Of Us Part II - Most Accessible Game Ever!

Today along with Courtney Craven from http://caniplaythat.com/ are taking a look at the accessibility of Naughty Dog's The Last Of Us Part II.

CIPT

Resources

Can I Play That?

For Disabled Gamers, By Disabled Gamers

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Gaming

Gaps in Video Game Accessibility

Gaps in video game accessibility.

Able Gamers

Guide

Accessible Player Experience

A tool that helps you make accessible content that supports players with disabilities and find inspiration for new accessible designs for your game.

VR Accessibility

VR & AR

Accessibility of Virtual Reality Environments

The University of Melbourne listed an extensive Virtual Reality guides and an in-depth dive in mobility, cognition, hearing, older users and more.

Gaming Accessibility

Guide

Game accessibility guidelines

A straightforward reference for inclusive game design

Xbox

Guide

Xbox Accessibility Guidelines

Set of best practices that have been developed in partnership with industry experts and members of the gaming and disability community.